Crusader kings 2 call to arms mod2/18/2023 ![]() ![]() Plus, you can become a berserker and literally strangle people with their own entrails. And the price seems pretty reasonable for what you're getting, too, at less than half what some of the bigger Paradox DLCs cost. There will be bigger expansions that add stuff for everyone, but you won't need to worry about playing an incomplete version of the game just because you're missing a flavor pack for a culture or region you're not interested in. But that's the great thing about flavor packs, and I really like that Paradox is doing DLC this way now. If that's not really your thing, there isn't much reason to pick it up. I haven't even scratched the surface of the dozens of new events yet in the 20-ish hours I've played so far. If you like playing Norse rulers, there's a lot here to love. You'll eventually settle and start playing a more familiar sort of game, though you'll still have any Norse-specific dynasty legacies you've unlocked, as well as a nice little modifier that lets you continue to raise runestones even if you chose to convert to the local culture. Unfortunately, it doesn't do much for you in the long run, other than giving you the freedom to go plop down some bearded berserkers anywhere you want on the map. And it's not just a rehash of features we'd already seen in Crusader Kings 2's fantastic Old Gods and Holy Fury expansions-unlike a lot of the rest of this stuff. Modder does not take any responsibility for results of further modification. Modder makes no guarantee of support or update of this mod. CK2Plus Team, hereinafter referred to as 'modder', takes no responsibility for harm done in using this mod or its installer. It's a really interesting playstyle that feels a lot different from how a game of CK3 normally goes. This mod for Crusader Kings 2 is offered as is. Even the horse lords of the steppe in CK2 couldn't just up and leave their old lives behind, aside from a special, one-time event that was specifically tied to the Magyars. This is the first time in the Crusader Kings series we've had true nomad mechanics. And the ever-present suggestion widget still follows the stained glass motif of the default UI, which feels particularly inappropriate when I'm sailing my longships around the cold North Sea in search of plunder. The character screen, for instance, looks identical to how it would playing as any other culture. Even the menu buttons on the right hand side now look rougher and more tribal. The UI has gotten some nice little touch-ups, as well, with the top and bottom bars sporting thematically-appropriate, wood-carved dragon motifs. And they've added some gorgeous new backgrounds, including a cozy longhouse, to serve as the set for feasting, fighting, and fratricide. The shield for the Kingdom of Sweden, for example, bears a gold Thor's Hammer if you form it as a pagan, instead of the more familiar coat of arms the Christian Swedish monarchs wore historically. The coats of arms, too, reflect whether or not you've stayed true to your pagan traditions. Norse characters can pick from an armload of new hairstyles and beards, and wear historically appropriate clothing that even changes if you adopt a different culture or convert to a new religion. This file is layered so you can turn the cover and page frames off when printing, and is 100% DRM-free.The most immediately noticeable additions are all visual. ![]() This base class expansion also includes 2 new Basic Combat feat chains for locking foes in one-on-one standoffs and making the most of your ritual weapon, as well as a new Spellcasting feat letting you walk Paths outside your Alignment and a Style feat granting you an extra Edge against opponents with opposing Alignments. A vicious zealot committed to spreading his beliefs by fire and sword.A sanctified harrier hunting down apostates in the name of the Church.A true believer whose unwavering faith grants extraordinary abilities.A vigilant witch-hunter tracking down horrors from beyond our world.An idealistic warrior fulfilling a vision-quest to prove his worth.A holy knight, dispatched to conquer far off lands.Whether a shining knight battling for all that is good and just, a killer in service of malevolent forces, or something in-between, the Crusader is always a force to be reckoned with - and woe be to those who stand in his way.ĭepending on the campaign, a Crusader could be… ![]() Like a Priest the Crusader is empowered by the divine, but where the Priest works miracles by channeling divine power the Crusader enacts the will of the gods through force and conquest. The Crusader is an anointed warrior who’s taken up a sacred quest in service to his beliefs. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |